Cool Modelling Geeks,
this is : http://wow3d.blogspot.com
Modelling & Animation!
Proud Production of Temasek Academy, TJC's Integrated Programme.
:D
IT'S INCREDIBLE.
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Thursday, January 31, 2008
about:
Just some thoughts and feelings,
Elysia: “It also allowed me to stretch my imagination, because I could make my 3d models using a variety of different methods. I have also understood how mechanics and engineers would work, since working in the 3d software is similar to creating the object physically.”
Coco: “Being an artistically inclined person, I was definitely attracted to this attachment. When we first started, I immediately felt that it wasn’t as simple as I have expected. The ability to get used and starting to maneuver the software 3Ds Max was difficult- I’m not a person who gets used to any computer software easily. Long hours staring at the same object was stressful too. Spending a few hours trying to fix a specific tiny detail can be very vexing as well. At the end of the day, though I have went through so much ‘sufferings’ redoing and restarting on my models, I felt that it has benefitted me in more than only one way. I have gained experience technically as to handling 3D modeling as well as training my patience. In a nutshell, I appreciate my peers, teachers-in-charge and most importantly, our teacher mentor Mr Ahmad from Singapore Polytechnique! I enjoyed myself tremendously!”
Chengfeng: “It was rather challenging initially, as we had to be weary of every step we took while manipulating the primitive objects into our desired shapes... All in all, I felt that the course was very beneficial to me as it has definitely increased my observatory skills and knowledge on 3D modeling and animation.”
Faye: “It requires a lot of patience. Like, a lot a lot! I am hardly patient, hardly meticulous, but this course forced me to be so. Upon attaining our final product and watching our models spin on our screens, it really was worth it. I doubt many of us actually believed we were capable of doing any of this before the course. I always thought that digital animation was a mean feat (actually I still think so) but having produced several digitally animated 3D models I am awarded with a sense of satisfaction and newly instilled knowledge.”
Peiyi: “I have learnt valuable skills in 3D modeling and it has been an unforgettable experience for me. 3D modeling requires my mind to think in all XYZ directions, instead of the usual 2D digital artwork that I have been comfortable with for the past few years. In the beginning, I had to use trial and error to see if the turbo smooth smoothens out my object in the proper way, but after my tutor’s explanations, I have the knowledge of how the turbo smooth works and no longer need to stress over “pinches” or uneven patches in my object. Also, from this attachment, I discovered more about myself. I discovered that I prefer to finish my models quickly, sacrificing little details. As such, my technique is to use less of extruding, and start out with less number of polygons. Instead, I adjust the coordinates of the vertices to fit the shape. Overall, I feel that the quality of my models have not been compromised for the sake of less time consumed.”
Liusha: “First of all, I want to say that I really enjoyed the three week attachment. It was an interesting course and I did learn a lot of techniques on 3d modeling and animation. I like this course, although I had to come to school at 7:25 everyday while some of my friends reported for their attachment much later. And we did have some works to do after during weekends. However, the important thing is that I did something I like and I did learn from it. Throughout the three weeks, we learnt the basic techniques of modeling, mapping, lighting and simple animation. I enjoyed exploring functions of the software, it was really fun.”
Yingxuan: “Animation is really fun but it also requires a lot of patience. Everything is hands on, self-exploring and ‘self-learning’. The will to keep going and the ‘promise’ of a realistic (or as realistic as us amateurs could get it to be) end product was the only things that kept me afloat. It is enjoyable, I do not deny that, but one also has to venture beyond one’s own boundaries and comfort zones in order to explore the vast amount of un-chartered waters.”
Changlong: “The whole 3d design and animation course was extremely fruitful for me. Throughout the course, I completed two projects, one being a Darth Vader head and another being a statue found from the Asian Civilisation museum, which is slightly tougher to make. After going through this course, I did not merely learn the skills of designing and animating 3d objects, but also I learnt how to break things up in to simple geometric shapes.”
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